The Fluid Game
Eventually, driven by environmental factors (on the mat this = partners we are rolling with) we sort and collate our collections of techniques into little game-plans. Eventually we develop little game-plans to cope with the most commonly arising situations – and we call this – our Game.
Over time, as we refine and further develop our Game, we construct a kind of structure upon which we can add other new, compatible techniques. Our Game grows but it also becomes a ‘storage mechanism’ for more and more information.
Tiny drops (techniques) become larger blobs (mini-plans), which in turn begin to form the basis of our Game. Techniques are not all that flexible/adaptable – games on the other hand, by very definition, can adapt and change moment by moment – driven by the forces of the struggle. Games should be, by their nature – very fluid.